Exit the Backrooms: Online
> Cooperative multiplayer inside the liminal spaces.
> README.md
We are a tight-knit squad of 4 humans (and Bruh Cat) crafting masterpieces from a basement fueled entirely by cola and energy drinks. We don't make generic slop. We make games about liminal spaces, creepypastas, and whatever lurks in the deepest corners of your nightmares.
Play at your own risk.
> DEV_LOG.txt
OMEGA ENGINE
> The Web-Native Unity Alternative with sub 1-Megabyte Builds.
No 15MB+ WASM bloat. Instant sub-second loading even on mobile 4G networks.
Runs 100% inside any web browser or offline in lightweight desktop containers. Windows, Linux, MacOS, Android — everything capable of running modern web browser.
Visual node blocks for beginners, graduating into Lua, TypeScript & C++ WASM (later).
Rapier WASM physics, glTF 2.0 PBR materials. No-WASM mode with pure TS, cannon-es and no bloat for minimal load size.
> ENTITIES_DETECTED
Click to inspect files. You can drag them :D





